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All blades "Blade. So when I refer to a piece of equipment in general, I'll put the original first word in parentheses, like this: Spin Gai Gu. Meaning that it doesn't matter what you may or may not have attached to it.

If this all sounds complicated, just wait till you start doing alchemy. Back to the story: If you are done trading, log out and check your emails. Before you join Atoli though, visit Kubo's house in the mercenary district. He will give you rewards based on how many Chim Spheres you collect. Check back with him periodically to get your prizes. Party up with Atoli, and only Atoli you can't bring Silabus or Gaspard on this trip and head for the Chaos gate.

The path here is linear. Just head North, then around the bend to the South, collecting Symbol Fragments as you go. You will be treated to intermittent cut scenes as you progress. None of the enemies here should give you trouble, even though you only have a two person party. A cut scene ensues after you get the temple treasure.

Follow Atoli around to the back of the temple for another scene. After the scenes, head to the back of the cave to find a platform and warp to town. Just log out from there and check your email. Silabus I almost forgot! Atoli Hello, Haseo. Reply with "Sound.

The home is located on the west end, and has a dugout entryway. A long cut scene ensues, where you will meet the old hag and Yata. When all is done, just log out and check your email. I have no idea what G. It doesn't really matter how you reply. He gives you a lot of money, but unfortunately, you'll have to spend it on the items he tells you to buy. When you get back to the Central district, talk to Silabus and a long and somewhat humorous cut scene ensues.

Time to Log out. Kuhn and Pi are at a much higher level than you are 13 and 14, respectively , making this area easy enough, even if you still, like me, have your starting equipment. Your objective here is to defeat the boss.

Go East 2. East 3. East again 4. Then around the bend to the West to get to the boss. Again, I strongly suggest that you kill all the enemies and get all the treasures. It can be quite difficult to see the breakable barrels in this area's rainfall, so you'll have to do a bit of searching if you want to get all the items. Remember, Rengeki as much as possible. If you see a Goblin Mage or Lizard Hunter become surrounded by concentric rings spreading out along the ground, that means that enemy is going to use a skill.

Goblin Mages cast Rue Kruz here, and Lizard Hunters use a charging attack that is difficult to dodge. If their attacks are aimed at you, just hold Circle to guard, this will significantly reduce the damage you take, and give you the opportunity to counter attack.

Pi and Kuhn can take care of themselves, just watch you own HP, and if it gets below half, use one of the Health Drinks you have acquired. Just use your Awakenings as they become available. Doing these things at every opportunity will help you complete side-quests and get rare equipment later on. Boss: Crumple Tree If you have any items called "Caffeine Drink", attach them to your party's armor before you begin this battle.

Caffeine Drink will make a character immune to the Sleep status effect, which this boss uses liberally. If you don't have any, don't worry, you won't need them to beat this joker.

As the battle begins, run around to the side of the boss, this will evade his frontal physical attack. He has another physical attack, where he jumps up into the air, and comes crashing down. For this, just hold Circle to guard. His magic attack is an area-effect sleep attack, that can put your entire party to sleep, use Stimulant Sodas if you can, if not, just wait it out.

In all, this boss is not very hard, as Pi and Kuhn will be able to do significant, sustained damage to him as long as they are not asleep. If your health gets below half, heal yourself and keep attacking. Doesn't matter how you reply, I chose "Comatose" Kuhn Re More cut scenes. Head for the Harbor using the warp point. You'll find the first Grunty on the ship's gangplank.

Walk to the nearest warp point and go to the Alchemy district to find the Gao Grunty watching the sunset on the lookout. Go back to your home. As the game tells you, you can sell items at you guild shop for much more than you can at the NPC shops, the only drawback is that the items take awhile to sell, and you'll have to go collect the money from Gaspard periodically in the Central district.

This is why I recommended that you hold on to most of your items. Try not to sell any items that are useful. You'll get the hang of all this eventually. Up to this point, I had only collected about GP, aside from what I got from the Fate Worm, but finally, you can now make some real money. Talk to Gaspard in the Central district, then go back to Canard's home.

You gotta love Death Grunty. After the cut scenes, try riding the steam bike around town. It's not exactly Gran Turismo, but it sure is better than walking. Now that you are a guild master, there is a lot to do. First off, check the book of with Death Grunty, the higher your ranks in these books, the more bonuses Canard will get.

The bonuses for getting to levels 2 and 3 are pretty good, so try to get the books as high as you can. This will be important, because Gaspard will not always be available to run the shop, but if you manage the shop via Death Grunty, items will still sell even though Gaspard is absent.

Now, Alchemy. The game will run you through an insufficient explanation of how to alchemize weapons. I'll give you a better one: Alchemy is a way to smash two similar weapons together to create one, more powerful, weapon. For now, you can only alchemize weapons that have the same basic name. I am not sure, but this might also apply to damage dealt by spells and attack items as well.

Go to the weapons shop nearby and buy two Spin Man Que and try this out. Different types of weapons cannot be mixed, so, you can't use a twin blade weapon to alchemize a blade brandier weapon. You probably don't have enough money to do much alchemy now, but it is important that you now upgrade Haseo's equipment.

Post in this thread with "Area Word" to get some important area words for a later side quest. Post with "Not Sure" to, again, increase Silabus' affection.

Read only if you do not want to get killed by him. Go to the World's home page, but don't log in yet. Then, Head East on your mini-map to the back alleys. Another cut scene. Before you log out, run to the end of the back alley, there you will find the Black Market. The Black market sells some good items at ridiculous prices. Personally, I don't use them because the are other, much cheaper places to get these items, but not until much later in the game.

If you really want them, then start saving now. Lumina Cloth is also a great place to do some trading. Note that Kuhn and Pi will be unavailable for some time. Before you go, save. I haven't been telling you to do this, because I was hoping that you'd be able to handle it on your own. However, beginning very soon, the game's difficulty will increase dramatically, so it helps if you prepare yourself and your party.

You shouldn't need my help navigating the field. But the Vak Fangs here can be quite difficult. Gaspard's Rue Kruz spell works wonders though, just be careful that he doesn't get surrounded.

The Angelic Gores are difficult at this stage, they have high HP, they are powerful, and they can heal themselves and their party members. If you encounter them, star off with a Skill Trigger on one right away, then just keep at it until it goes down. Never enter battle against them unless your HP is high, because you will want to do as little in-battle healing as possible.

If you see them setting up for a skill, either preempt this with a skill of you own, or guard. You may also see a blue Battle Area, this will probably be occupied by a PK and their hapless victim. Approach the battle fence and press X to enter. Player-Killers are set to your party's average level, but their AI is much more difficult than that of the monsters. Attack them cautiously until you find an opening, then pummel them.

Along with the victim, it will be four-on- one, but make no mistake, it will be tough anyway. If you beat the PK, you will get a piece of equipment that can be found in the area Armor for fields, Weapons for dungeons. And if you can save the victim, you will get an accessory and a coupon that can be redeemed at any guild shop. Also, just like kicking Lucky Animals and helping Mecha Grunty, beating PK s will net you some rare equipment much later in the game.

Go ahead and ride the Steam Bike around the field, one section of the books of is dedicated to the bike, and your rank is mostly based on the time you spend riding it. Also check in with Dr. Kubo to see if he will give you any scrolls. The guild shops from the various guilds can be found near and around your own.

It is random which one appears at any given time, but check for them regularly. Some sell items with a rarity of 5 stars, a must to buy if you want to get item completion. When you run out of money and items. The path here is straight, so just keep going til you get the cut scene at the end. You will get into a battle with some Wight Rides, they are no harder than most Goblins, just pummel them.

They can poison you, but as long as you end the battle quickly, this won't be a problem. When you are done, head back to town.

Then I put Atoli in my party and went to some of the weaker areas that were posted by Renji in the board. As I said, the game is about to get much harder, so this is part of the preparation. If you want to move on with the story, feel free to do so by logging out and checking your mail. You will not need my help navigating or fighting in these areas, because the enemies are so weak, but I will list off the enemies I fought and the items I acquired for each area.

Just head east to the entrance to the next floor. Go North at the first intersection. Go West at the second to find the way down. On this floor, you will encounter Chickles, a flying enemy.

In order to ground the Chickie, you need to damage it enough to deplete its Flight Gauge, which is located just underneath its life bar. The easiest way to do this is with spells you can buy spells at the magic item shop in Mac Anu , or, you can wait for it to commit to its diving attack.

When the Chickie dives, it pauses for a moment before it head-butts you, use this opportunity to attack with the skill trigger, or, you can guard against the attack and hit it with regular attacks afterwords, before it regains its altitude. If you have defeated one or two of them, the remaining ones can cast a spell to summon back-up, so keep attacking.

Later, as your twin blade weapon level increases, you will acquire arts that are very useful for taking out enemies like this. Go East at the first intersection to get to the Beast Treasure. After you see to your errands in town, Log Out.

Reply with "Endrance. Atoli will lead you around the area like a little puppy dog, so just follow her directions. You will be subjected to repeated cut scenes along the way.

This level is actually one of my favorites, it is just too funny. If you get any Poison Leafs from the barrels, go ahead and attach one to Atoli's armor. While poison doesn't prevent or cause much damage, it will help break up the enemy's combo attacks, should she get into trouble, giving you enough time to step in.

After you get the Temple treasure, Haseo will try to pop the question to Atoli. Then Log out after you are done with any errands. Get some area words from Harley. I suggest riding the steam bike south to the boss first, then dealing with the rest of the area. None of the enemies here should pose a threat, not even to boss. This area is worth coming to, though, because you can still get some great items. Block 1 1. Just head West to the second block. Nothing in the First Block should pose any threat to you.

Block 2 1. Go South at the first intersection. East at the next to the Beast Temple. In the second block, you might face Chickie again. Though, by now you should have Haseo's "Sparrow Counter" art set to his skill trigger. Use that to knock them out of the sky one by one. If you look at Sparrow Counter on the skill menu, you will see that it is an "Aerial" skill, meaning it is best used at grounding flying enemies.

If you do not have the "Sparrow Counter" art yet, do not worry. It simply means that your weapon growth is a bit behind. Probably because you did not get a chance to trade Corpral Yano for his Begginer's text. That item increases your skill with a particular weapon by 50 points, or one half of one level.

The game is still taking it rather easy on you here in the beginning, so it is not necessary to have any particular skills yet. If you want to skip most of the battles and head straight for the goal, go ahead. Head North at the intersection 2. Go around the twisted path and go West to access the next block. South 2. South at the end of the long room to the Beast Statue. Once you reach the statue room, a long cut scene starts.

Afterwords, don't forget to grab the treasure on your way out. Here, I choose to Log Out and check the new Mail. Reply with "Resident of the Forest.

Get some area words for leveling up with Atoli. Gaspard Useful Info. He invites you to go on an official quest from the Mac Anu quest shop. After the scene, you'll end up in the locker room, where you can change your equipment and make final adjustments to you party. The first set of opponents will be at the beginner level around level 10 they shouldn't be a problem. Silabus will take you through the first battle, as a kind of tutorial, so just do as he says.

After the battle, Atoli shows us the Sadistic giggle we all knew was hiding inside of her. After all that, it is a good time to do some shopping and trading to get Haseo, Silabus and Atoli's equipment up to the highest level available to them. Also, since Atoli has a natural affinity for the water element, I bought her a Tidal Scroll so she can cast Rue Kruz, hence the emphasis on water in her equipment.

It lowers the cost of arts. Your equipment doesn't need to be this good, but it doesn't hurt to be prepared. I suggest you switch you awakening mode to Beast Awakening while fighting in the arena. This allows you to concentrate solely on the enemy leader. Also, attack mostly with regular attacks, save your skill trigger uses for counter attack opportunities.

The enemy leader will glow yellow-green when trying to use a skill, but the other enemies, who are also vulnerable to counter attacks, will have pink, concentric circles about their feet, just like monsters do. Some of the opponents you will face will have a higher level that your party as high as level 20 but they will not be as well equipped.

Just fighting through one set of battles should be enough to raise your rank to "Bronze. When that is done, it is time to go back to Mac Anu. He and Atoli are required. The enemies here are quite weak, your party should slaughter them like baby lambs. Go North to find the path to the second floor. Just keep going East to find the Beast Statue. He is required, so I put him in along with Silabus and headed for the Quest shop in the Central District.

You'll see that there are a lot of new quests lined up, but for now, just choose "Animal Mania. As Silabus says, this is a small field, and finding and killing all the enemies will not be difficult. There are two enemy parties on the Southeastern islet. Three on the Northeastern, four on the Northwestern, and three on the Southwestern.

Once that is done, Head for the hilltop on the Northeastern islet to find the Black Slepnir. I know it is fun to "kick" the animals with the steam bike, but if you do that here, there is a good chance the game will freeze, forcing you to reset. I learned that the hard way. You'll need to kick the animal three times this time.

Once you do, the quest will be over. Log Out for now. He tells you about a post on the rumors board. A rather surprising post from the leader of GU. After the scene, go back to the city. Afterwords, you will get several new emails. Get some area words for leveling up. Piros He of Fair eyes. Reply with "Tri-Edge" to increase his affection. Atoli Re: Sound.

Reply with "You did well" to raise her affection. For now, put Atoli and Silabus in your party and head for the area words she gave you. The enemies here are pretty strong, especially compared to the last few areas you have completed. Buster Kettles can cast spells to raise their own attack power, so if that happens, try to take them out immediately. By now, you might have run into the Doppelganger.

The Doppelganger appears randomly in field areas, if you occupy that area for a long period of time. Maybe 15 minutes or more, because you've been doing things like, say, drinking coffee and typing on your keyboard instead of playing. If the Doppelganger shows up, his position will be indicated by a red arrow, when you approach him, the screen clouds red and eerie music begins to play. The Doppelganger is dangerous.

He looks just like Haseo, and is set to be several levels higher. Plus, he has far better equipment than your current equipment and HP regeneration. It is possible to beat him at this point, but then again, it is also possible to win the lottery and be struck by lightning on the same day. The funny thing is that you do not get any items that you can use in this volume. If you win, you get the key item "Own King," which can be exchanged for a powerful weapon in volume 2. But there is no advantage to beating him now as opposed to later in the game when, in spite of the levels, you are much more powerful and more prepared.

So, I suggest that if you encounter him now, use a Smoke Screen, and run. The Doppelganger, as long as he doesn't see you, will periodically warp around to random points in the field, so even though you leave him in the dust, he could warp in front of you.

Still, a round of survival battles shouldn't be too difficult. If you get the feeling that you are not going to win the next round, you can always decline to continue.

Actually, at this point, I did so well that my rank shot up from bronze to gold in one set of survival battles. It might take more time for you, but, after you've had enough, save, then return to the arena counter. A cut scene will introduce a new character, and give you some new keywords. You don't have to go right away, so I suggest returning to Mac Anu.

Completing any of these quests is easy, but completing the Bounty Hunter Test will cause the blue Battle Areas that you come across in places to fill with very powerful enemies that you are not quite ready for yet. There you can see the hills you need to access on the Western, Southern, and Northeastern islets. Head to the Western islet first, staying well clear of the boss.

When you defeat the enemies on top of the hill, you will automatically set the first device. Head back to the North-Central islet, then on to the Northeastern one. Defeat the enemies on the hill here to, again, set the next device.

Go south, then around, defeating the laughably weak enemies as you go, to get to the Southern islet. Again, set the device, then head North to battle Knuckleman. Knuckleman has armor plating, like flying monsters, this will reduce damage drastically until it is depleted.

You should be so powerful at this point though that you will barely notice the armor before it is depleted. Note that he will not be required in any of the game's main events, so you don't have to put up with him much, and he is not required here. There are two and only two good things to say about Piros: one, as your only Lance Partisan character, he excels at piercing armor plated enemies, like Knuckleman. Later in the game you will meet some rather fearsome armored foes.

Two, as long as his affection for you is high, he will fill the Moral gauge quicker than anyone else. Every time Piros uses an art, every time he kills an enemy, and every time you use a spell or item on him, he will add to the gauge. To Haseo's surprise, Yata and Ovan there as well. In their conversation, Ovan tells Yata that the wall hides something, and Yata says he thinks it's just decoration.

Haseo tells Piros the 3rd that there is no point staying. Since they both have the same goal, Haseo asks why they are getting in the way. Eventually, Haseo gets too angry and summons Skeith against Kuhn. Kuhn responds by summoning Magus.

Haseo battles Kuhn in an avatar battle, but he gets out of control. Skeith relentlessly brutalizes Magus, without the influence of Haseo. This forces Kuhn to end the battle by allowing Skeith to data drain a propagated copy of his avatar, as per Magus's special ability. The title match pits Haseo and co. As the fight goes on, Endrance decides that he can't win without summoning his avatar.

To coronate the arena emperor, a special event is held in the Hy Brasail, the Isle of Kings. During the celebration following the ceremony, Atoli is approached by Ovan, and he tells her about Haseo's relationship with Shino, as well as the fact that Atoli and Shino use the same character design. She yells at Haseo, telling him of all she's done to gain his approval, but that it was for nothing as she feels now that all Haseo sees when he looks at her is Shino, and nothing she herselfs does will matter.

She then leaves the party by herself. Later on, Haseo gets an urgent message from Yata ordering him to report to the Serpent of Lore. Yata reveals to Haseo that Atoli is an Epitaph user. Haseo uses the sign to warp to a strange white room filled with lockers where he battles "Tri-Edge", who is actually Azure Kite.

Haseo manages to defeat and Data Drain Azure Kite. Azure Kite fractures and explodes. When Haseo seems to be making amends with Atoli, the lockers open. They leave Atoli's PC body and escape back to the lockers, which shut tight. Atoli falls down with Haseo running toward her. The screen turns black, then cracks. Haseo then screams Atoli's name. Featured Article.

Explore Wikis Community Central. Register Don't have an account? I was a little disappointed by this as I quite enjoyed swapping between weapons depending on the enemies I was fighting. The difficulty of the enemies also required me to constantly use skills to take them out. You get eight new skills in the fifth form and each one plays a neat animation and appears as if it does a lot of damage although it will only actually take out about half of the average enemy's HP. The last battle with Moralta is cool in how there are multiple forms where it keeps rotating and you have to fight back the swarms of monsters with the epitaph while dodging lasers then dashing in to attack quickly when its defenses are down.

After the final battle and the credits played, I joined up again with Ovan to go on one last adventure with him and Atoli. I wish there were some new dungeons in Reconnection to enjoy but instead, we just hung out in an existing one that always makes me want to play Tomb Raider for some reason.

Another set of credits played after this friendly encounter and I finally completed the series. Reconnection certainly isn't justified as a standalone game but it's a neat addition that I'm glad they included in this collection rather than making me pay extra for it.

What are your thoughts on the final volume? You may also be interested in these:. Featured Article. Explore Wikis Community Central. Register Don't have an account? View source. History Talk No, I'm only offering it as Fan Feed 1 Haseo 2 Tsukasa 3 Kite. Universal Conquest Wiki.



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